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Outplay - Animator - 2D/3D


Animator - 2D/3D

We are looking for a highly talented Animator with strong 2D/3D skills to join our highly talented Art team. After an epic 2015 for the company, you would be joining us to work on the exciting and ambitious new projects we have lined up for 2016!

Working within an ambitious project team, you will apply your creative and technical art skills and flair to create fun, addictive games with visually compelling and distinctive designs.

Areas of delivery

  • Help establish and maintain the creative vision for the next generation of social mobile games.  
  • Produce concept sketches, illustrations and production artwork and animation in a variety of styles Contribute to visual design of game
  • Collaborate with artists and illustrators both in-house and external to the studio
  • Assist with skill development and mentoring of internal artists
  • Help develop and manage asset pipelines
  • Understand and enhance the company's vision, culture and goals

Required Talent

  • Strong portfolio demonstrating 3d Modelling and 3d Animation skills ( MAYA is our preferred 3d modelling and 3d animation software)
  • Demonstrable flexibility in style ranging from cheerful, cartoon illustration to more detailed, grittier artwork
  • Solid knowledge of, primarily, 2D art production and tools including Photoshop, Flash and Illustrator
  • Excellent communication and presentation skills
  • Able to take direction well and, as required, constructively provide direction and guidance to others
  • Knowledge of current mobile, Facebook and casual games and passion and vision to help craft the next generation of social mobile games
  • 2+ years of digital illustration, graphic design and 2D/3D animation experience
  • Help develop and manage asset pipelines
  • Ability to contribute to visual design of game

Desired Talent

  • Experience with Unity
  • Experience with SPINE
  • Assist with skill development and mentoring of internal artists
  • Contribute to visual design of game
  • Experience developing art for online, mobile, casual and/or social games
  • Understanding constraints and potential of technology